Subject: Moving objects 1/n pixels (was Re: RE: [stella] Climber5 source and binary) From: Dennis Debro <ddebro@xxxxxxxxxxxxx> Date: Fri, 18 Apr 2003 11:03:40 -0400 |
Hi Andrew, > Using this fractional representation for positions and movement makes for > easy adjustment between PAL and NTSC speeds. You just change the increment > value (added every frame) and Bob's your Uncle. You *definitely* lost me here. How can an object move 1/n pixels? Say the object is at position 15. How do you move this object to position 15.5? Is this what you're taking about? Please elaberate as this is *very* interesting. Take care, Dennis ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Aw: Re: [stella] Everyone loves a n, cybergoth | Thread | Re: Moving objects 1/n pixels (was , Andrew Davie |
Re: RE: [stella] Climber5 source an, Andrew Davie | Date | Re: [stella] RPG Kernal, Paul Slocum |
Month |