Subject: Aw: Re: Re: [stella] Fortitude I Quadraside From: cybergoth@xxxxxxxx Date: Wed, 9 Jul 2003 09:28:42 +0200 (CEST) |
Hi there! I just checked the Gunfight source how I do the ammunition boxes, which is as simple as: TXA LSR CMP verPosBL PHP Since it is a 2LK this'll produce a 4 scannlines object. Just remove or add another LSR for 2 or 8 scannlines objects. Since this is no subtraction, the original carry state doesn't even matter. Thinking some more of it, the Gunfight Kernel seems to be very close to what you want, Christopher. It even does the Breakout thing... :-) Greeetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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