Re: [stella] more exciting that even that! WAS: JoustPong: more exciting than ever!
Subject: Re: [stella] more exciting that even that! WAS: JoustPong: more exciting than ever!|
From: Paul Slocum <paul-stella@xxxxxxxxxxxxxx>
Date: Thu, 26 Feb 2004 01:36:26 -0600
Fixed most of your problems. Mainly just needed to shuffle things
around. Couldn't get the paddles to touch the baseline, but you were one
scanline short in the kernal so I made the baseline thicker. You could
extend the paddles one more pixel by reading the player buffers and storing
them in GRP0 one more time at the end of the kernel, but I kinda prefer it
IMO the ball size is okay but it needs to be brighter.
Tomorrow I'll see if there are enough cycles left to color the
players. Removing the WSYNCs may do it.
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