FPGA2600 progress

Subject: FPGA2600 progress
From: Adam Wozniak <adam@xxxxxxxxxxxxxxxx>
Date: Sun, 26 Sep 2004 07:45:04 -0700 (PDT)
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FPGA2600 status update
Sun Sep 26 07:35:29 PDT 2004

My riot.vhdl is functional enough to play Space Invaders.  I cannot tell
any difference in game play between a real riot and my FPGA.

pictures here
http://cuddlepuddle.org/~adam/PICT0013.JPG
http://cuddlepuddle.org/~adam/PICT0014.JPG

source code here (in cvs as riot.vhdl)
http://sourceforge.net/projects/fpga2600/

(Is source forge's public CVS still lagging?  If so you may need to wait
to get the code.  Latest version of riot.vhdl is 1.35)

The code does not yet handle the RIOT PA7 flag, TIMER flag, or IRQ line.
Can anyone recommend a game that is known to use these RIOT features
(the flags; I know the IRQ line is not connected on the 2600) so I can
test and develop?

- -- 
adam@xxxxxxxxxxxxxxxx        http://cuddlepuddle.org/~adam
KG6GZR                       http://cuddlepuddle.org/~adam/resume.html
"You think grown-ups have it all figured out? That's just a hustle,
kid. Grown-ups are making it up as they go along just like you. You
remember that, and you'll do fine."

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