Subject: FPGA2600 progress From: Adam Wozniak <adam@xxxxxxxxxxxxxxxx> Date: Sun, 26 Sep 2004 07:45:04 -0700 (PDT) |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 FPGA2600 status update Sun Sep 26 07:35:29 PDT 2004 My riot.vhdl is functional enough to play Space Invaders. I cannot tell any difference in game play between a real riot and my FPGA. pictures here http://cuddlepuddle.org/~adam/PICT0013.JPG http://cuddlepuddle.org/~adam/PICT0014.JPG source code here (in cvs as riot.vhdl) http://sourceforge.net/projects/fpga2600/ (Is source forge's public CVS still lagging? If so you may need to wait to get the code. Latest version of riot.vhdl is 1.35) The code does not yet handle the RIOT PA7 flag, TIMER flag, or IRQ line. Can anyone recommend a game that is known to use these RIOT features (the flags; I know the IRQ line is not connected on the 2600) so I can test and develop? - -- adam@xxxxxxxxxxxxxxxx http://cuddlepuddle.org/~adam KG6GZR http://cuddlepuddle.org/~adam/resume.html "You think grown-ups have it all figured out? That's just a hustle, kid. Grown-ups are making it up as they go along just like you. You remember that, and you'll do fine." -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.1 (GNU/Linux) iD8DBQFBVtXryvXf5Z0z5zERAqWNAJwKv06PaXk7vsr2XgvXWDhfawk8RgCfTh/y ulDGATrAY++qBdfNq+47ktI= =FH2C -----END PGP SIGNATURE-----
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