Subject: [stella] Reflex Update (new bin/src) From: "Lee Fastenau" <stella@xxxxxxxxxxxxxxx> Date: Fri, 12 Aug 2005 02:14:13 -0400 |
The good news is I made a bunch of additional changes. The bad news is I didn't catch up on my sleep like I'd hoped... * Font was changed to an earlier set (the one with squatty little zeros) * It's easier to browse levels now, fire button or long delay starts game * Initial ball speed and acceleration values adjusted for game play balance * Ball acceleration now affected by player 0 difficulty switch * Ball acceleration rate now increases on level clear * Score now flashes and tallies up (600 points) on level clear Honest, brutal feedback encouraged, as always. And... Since I've never published a game... can I jam 500 levels into a Supercharger version and submit it to Glenn's contest? (And can I submit the game for judging, THEN publish a 4K cart before the deadline?) ((Or did I just help invent two new rules: 1. No current works-in-progress allowed! 2. Submitted games cannot be published before the deadline! )) :) -Lee Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com [demime 1.01d removed an attachment of type application/x-zip which had a name of reflex99.zip]
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