Subject: Re: [stella] bBasic feature requests From: Kirk Israel <kirkjerk@xxxxxxxxx> Date: Fri, 19 Aug 2005 10:20:35 -0400 |
Glenn, it might make sense to keep most discussion along these lines in the AtariAge forum. batariBASIC is, usually, a different beast than what's mostly on the [stella] list. (And not that anyone would go back and read all the old stuff but I think most of the stuff you mention has been brought up) > 45 playfield: > %0100001011010000101101000010110100001011 > %1111111101000010110100001011010000101100 > %1111111101000010110100001011010000101100 > %0000000001000010110100001011010000101100 > ect... > end > > Otherwise it makes it very inefficient to lay out a > playfield because your code has to draw it > programmatically one block at a time. It is kind of inefficient, and I believe Fred has said something like this is on his todo. One work around for knowing what to draw is to use this tool I hacked togther quickly: http://alienbill.com/2600/basic/bbpf.cgi Ideally it would be some kind of variation on my "playerpal" but this can get the job done. > Now obviously these things can be accomplished with > straight assembly. But I think that the core > convenience functions should have enough richness to > it to maximize what the built-in kernel provides. Actually there's been a lot of talk (and some work I think!) of allowing different kernals. Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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