Subject: Re: [xsl] XSLT 1.0 in browsers From: Michael Dykman <mdykman@xxxxxxxxx> Date: Wed, 8 Sep 2010 13:54:31 -0400 |
I have been doing quite a lot of work in this area: the simple answer is: no.Few, if any mobile devices have support in the browser. Most modern desktop browsers support it well: IE (since 5.5 at least) FireFox since 2.0, Chrome. I had some trouble with Safari and am doing server-side rendering for those devices.. that was awhile ago and I can't remember what the issue was. I use generated XSL 1.0 which is limited to a pretty tight core vocabulary, all of which seems to be working perfectly in the wild but my production code should not be considered full-blown XSL 1.0 coverage tests, so there may still be plenty of issues I haven't observed. - michael dykman On Wed, Sep 8, 2010 at 1:35 PM, Dimitre Novatchev <dnovatchev@xxxxxxxxx> wrote: > Good question. I would also like to know. > > A necessary addition -- what is the degree of compliance of a given > browser's support for client-side XSLT processing. > > Even data beyond this may be very important: for example, does a > particular browser-xslt-processor have its own xxx:node-set() > extension or does it support EXSLT (which modules)? > > > Ideally, we will have a table that has on one axis the different > browsers and on the other axis the different features of interest. > > > -- > Cheers, > Dimitre Novatchev > --------------------------------------- > Truly great madness cannot be achieved without significant intelligence. > --------------------------------------- > To invent, you need a good imagination and a pile of junk > ------------------------------------- > Never fight an inanimate object > ------------------------------------- > You've achieved success in your field when you don't know whether what > you're doing is work or play > > > > > On Wed, Sep 8, 2010 at 10:28 AM, Max Toro <maxtoroq@xxxxxxxxx> wrote: >> Is XSLT 1.0 supported in all browsers, including those that run on >> mobile devices, video game consoles, internet-enabled television sets, >> etc. ? >> -- >> Max Toro > > -- - michael dykman - mdykman@xxxxxxxxx May the Source be with you.
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