Subject: Re: [stella] Sprites source code From: Greg Troutman <mor@xxxxxxx> Date: Wed, 05 Mar 1997 19:30:35 -0800 |
Bob Colbert wrote: > > Well, here is some code to peek at. Excellent! At first, it ran all cockeyed--tripled sprites, odd color choices, lots of jerking and flicker, etc. But I think the trouble was peculiar to the load state of XStella. I added some basic mumbo jumbo right after the Start label: sei cld ldx #$FF lda #0 clear sta 0,x dex bne clear Re-assembled, and bingo. Very impressive Bob--thanks for sharing. I'll try and comment later when I've had a chance to study the source and dink with it a little. -- mor@xxxxxxx http://www.crl.com/~mor/ -- To unsubscribe, send the word UNSUBSCRIBE in the body of a message to stella-request@xxxxxxxxxxx
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