[stella] Re: Reliability of Supercharger loads

Subject: [stella] Re: Reliability of Supercharger loads
From: emooney@xxxxxxxxxxxxxxxx (Erik Mooney)
Date: Mon, 31 Mar 1997 19:11:50 GMT
Well, after some more trial and error, I found that using the Windows Sound
Recorder to play the .wavs works (even with a download going in the
background) *if* I selected Decrease Volume from the Effects menu once
before playing it.  Normal loads work 90% of the time, and fast loads work
on more than half my attempts.. thanks to whoever it was that said the
Supercharger was finicky about levels.  Strangely, this only worked if I
decreased the volume of the wave.. if I lowered either wave output or
overall output in the Windows mixer, I ran into the same problems as
before.  Bob, you want to add a "reduced-volume" option to makewav for
people like me? =)

Unrelated note: I can't figure out how to detect the joystick button on a
real console (though whatever I do works fine on PC Atari)... If bit 6 of
VBLANK is zero, the processor reads the joystick triggers directly on bit 7
of INPT4 and INPT5 with no latching, right?  Also, the Okie Dokie source
does some strange things, like writing 4 to VBLANK.. that sets bit D2 of
VBLANK, which is supposed to be unused.

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