Subject: Re: [stella] 2600 emu for Amiga From: Nick S Bensema <nickb@xxxxxxxxxxxx> Date: Thu, 1 May 1997 07:25:34 -0700 (MST) |
> >I really don't think my 500 is up to doing >a good 2600 emulation... besides, is it >really much faster than testing it on the >Supercharger? How long does it take to >dump a 4K cart into the 2600? It would >seem to me a script could be made to >assemble, makewav, and play it. That's something I do. But it's a bit awkward because makewav's wavs can't play from DOS with any player I'm aware of. the Amiga probably won't have that problem. I'd very much like a "playbin" program to be made that sends the .bin file directly to the sound card. >In fact, I was going to try to do it >all on my C64... my favourite assembler >is called Turbo Assembler, most demo >coders use it. I've got the C source >for the Makewave program now, I could >do an assembly version of that pretty >easy, I think, and I've got a WAV player >for the 64. Perhaps I could make all >three program resident, as I only need >2 or 4K of object code space, plenty >left over... any one have any thoughts? These WAVs take up much memory. Again, a "playbin" approach that directly bangs the SID with the bits would be necessary. Or perhaps a parallel port modification, as I know Kevin Horton's "Bankzilla" uses an assembly language program in Z80 to send "fake sound" down a single pin. I've used Turbo Assembler, though, and it's terrific. -- Archives available at http://www.biglist.com/lists/stella/archives/ E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed.
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