Subject: Re: [stella] Game update: PCMSG 2.2 (binary) From: Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx (Eckhard Stolberg) Date: Sun, 27 Jul 1997 13:24:02 +0200 |
>- multiple-copies enemies! This means that there can be up to 27 of them on >the screen at once (thought there's still some little bug around, look >carefully...) There are too many enemies on the screen already IMHO. With just two shots at a time it is impossible to kill them all, when they are replaced immediately. You should have them attack in waves or make new ones appear on a random line after some time and not automatically when they have been shot. But you could use the multiple copies function for enemies that jump between the rows. >- there's this stupid bug lurking somewhere...: suddenly, playfield and >player1 go black&white together. I hate it! At least that doesn't happen on PAL - it's b&w all the time. :-) Ciao, Eckhard Stolberg -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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