Subject: Re: [stella] smart multicart From: Chris Pepin <cpepin1@xxxxxxxx> Date: Sat, 23 Aug 1997 19:44:54 -0400 (EDT) |
On Sat, 23 Aug 1997, Piero Cavina wrote: > Do you think that it would be possible to make a multicart for 4K games > without dip-switches, that is with software menu selection of the games? > (like that Vectrex multi made by Sean Kelly) - or has it already been done? I don't believe the 2600 is, for the most part, equipped to handle menu driven multi-carts. There are a few cludgey ways to make multi-carts though. Using dip switches is the most common. Using a timer like the 32-IN-1 cart is another. I believe there were a couple of menu driven multicarts released by HES in Australia. I believe they used a 16K bankswitching scheme and used 2K for the menu, 8k for one of the games, 4k for another game and then another 2k for the last game. Kevin Horton has a more detailed explanation in his file sizes.txt on his web page. I wonder if this method could be used with the 128K super cart? Chris Pepin cpepin1@xxxxxxxx ************************************************************ Atari 2600 Fun Facts & Info Guide / Maniac Mansion (NES) FAQ Tom Swift Books / http://www.grfn.org/~cpepin1/index.html ************************************************************ -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
[stella] smart multicart, Piero Cavina | Thread | Re: [stella] smart multicart, Erik K Mooney |
[stella] smart multicart, Piero Cavina | Date | Re: [stella] smart multicart, Erik K Mooney |
Month |