Subject: [stella] Latest version of my new game From: Robert "A." Colbert <colbertb@xxxxxxxxxxxx> Date: Thu, 04 Dec 1997 09:09:20 -0600 |
Hi, Well, here is what I have so far. I have been pretty happy with how this project has been going! The latest version has the following features added: A gun that "rotates" via the joystick Background graphics Ability to shoot the gun with the fire button Ability to have up to 3 shots on screen at once This has been tested on PCAE and a real VCS with no problems, but on Stella, it wiggles a little bit upon startup (I think I didn't initialize something correctly), anyway, the wiggling goes away, and I will address that issue shortly. I have found an emulation problem with PCAE 2.0 but haven't zeroed in on it yet. I believe it has to do with the timing of a 6502 instruction when it branches across a page boundry (you need to add 1 cycle), but I haven't found the culprit yet. My kernel has at least 1 scan line that uses EVERY cycle in it, and if I add code before my kernel (moving the kernel to a higher address) then my screen jumps a scanline occasionally on a real VCS. On PCAE, the screen is stable. I will zero in on this problem and let the author of PCAE know about it asap. At any rate, after a couple hours of pulling my hair out, I got the screen to stay stable on the real 2600 :) Take Care, Bob Wanna write a game for the Atari 2600? Check out http://www.novia.net/~rcolbert
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