Subject: Re: [stella] Screen shots From: Nick S Bensema <nickb@xxxxxxxxxxxx> Date: Fri, 16 Jan 1998 12:24:05 -0700 (MST) |
>I just ran a couple quickie tests in Quickbasic... had to use 640x480 >rather than 320x400, but I just doubled the pixels horizontally, and the >vertical difference should be close enough. Anyways, moving around a >sprite, displaying it in the venetian-blind style on every frame does look >better than displaying it on every other frame (if you back up a couple >feet, the venetian-blind effect is unnoticeable)... and vertical lines >Missile Commmand-style also look better on every other line than every >other frame. Also, I'm running at the monitor's refresh rate of 72 hz >rather than TV's 60 hz - the improvement from 30hz flicker to blinds on an >emulator would be even better than the improvement I got from 36hz flicker >to blinds. Perhaps we wouldn't need any more than 320x200 anyway. Instead of doubling the pixels to create 160x200, we just switch from venetian blinds to vertical blinds and put the even-numbered scanlines on even-numbered columns. Piece of cake. -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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