Subject: Re: [stella] z26 -- vertical blinds From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Sun, 15 Feb 1998 11:30:52 +0100 |
At 15.12 14/02/98 -0800, you wrote: >Since I know that at least Piero, and maybe Nick were curious, I thought I'd >let you guys know that vertical blinds, the updating of even pixels on even >frames, and odd pixels on odd frames is now available in the latest version >of z26. It's currently an "easter egg" video mode accessed with the -v3 I haven't read very carefully the latest messages between you and Nick, so I don't understand very well how this works... but, in some cases, it works! Asteroids and Gorf are now flicker-free, thought sicerely I can't say whether the venetian-blinds effect is better than flicker or not... But isn't there a way to get "solid" objects? A nice try, anyway. Ciao, P. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html Don't post pirate BINs to Stellalist. Be a programmer, not a pirate. Write the best game, win framed autographs of famous Atari alumni!!
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