Subject: Re: [stella] 6 digit score display and other ramblings From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Sun, 15 Mar 1998 21:58:32 -0800 (PST) |
On Mon, 16 Mar 1998, Erik Mooney wrote: > If you can, we'll love you for life :) (Did anyone even get a 32-pixel > movable sprite to work? With color changes? Using wsyncs?) Need we reinvent the wheel? I know Dragster's code is easily portable. Dragonfire's probably is as well. As for color changes, the only game I know of offhand that used a six-char with color changes on every line was Super Football's splash screen (quite impressive). This would probably be a bit harder to disassemble than the above 2 and 4K games. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html Don't post pirate BINs to Stellalist. Be a programmer, not a pirate. Write the best game, win framed autographs of famous Atari alumni!!
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Re: [stella] 6 digit score display , Greg Troutman | Thread | [stella] different 6 digit score di, Robin Harbron |
Re: [stella] 6 digit score display , Glenn Saunders | Date | Re: [stella] Official Atari St 2600, Dan Boris |
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