Subject: Re: [stella] 6 digit score display and other ramblings From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Sun, 15 Mar 1998 21:54:46 -0800 (PST) |
On Sun, 15 Mar 1998, Robin Harbron wrote: > What other classic A2600 routines are there to try > to code? I'm not wanting to try working on a full > game yet - this is only my second little hack on > the 2600, and would like to get a bit more familiar > with the machine first. sprite sharing routines, single-line res sprites, multicolored sprites/bg, nonreflecting and/or dynamic playfield. Bob Colbert is working on sprite sharing and Rescue featured single-line res sprites. Oystron has a playfield bitmap of sorts with the pearl bed, or so it appears. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html Don't post pirate BINs to Stellalist. Be a programmer, not a pirate. Write the best game, win framed autographs of famous Atari alumni!!
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Re: [stella] different 6 digit scor, Erik Mooney | Thread | [stella] Re: Source Code (Eckhard's, Garon Grainger |
Re: [stella] different 6 digit scor, Erik Mooney | Date | Re: [stella] 6 digit score display , Glenn Saunders |
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