Subject: Re: [stella] Sprite Delema From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Thu, 19 Mar 1998 09:33:29 +0100 |
At 20.35 18/03/98 +0100, you wrote: >@1:DEY > BPL @1 > STA RESP0 > STA WSYNC > STA HMOVE > >If the second player has a fixed spacing to the first, you can >position it in the same scanline. Otherwise you would need to >add a second delay loop before the HMOVE. I was wandering if there could be way to position two sprites with a variable spacing in the same scanline. Ie: you have a "left" and a "right" sprite. Do a delay loop, reset the left sprite, do another delay loop proportional to (right sprite position-left sprite position), and reset the other sprite. Hmmm, probably this isn't always possible, but.. P. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html Don't post pirate BINs to Stellalist. Be a programmer, not a pirate. Write the best game, win framed autographs of famous Atari alumni!!
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