Subject: [stella] The Big Sprite|
From: Glenn Saunders <krishna@xxxxxxxxxxxx>
Date: Wed, 8 Apr 1998 09:52:07 -0700 (PDT)
I don't think this kind of thing has ever been done before. Quite impressive. At first I thought this MK stuff was just a joke, and certainly the game would normally be considered impossible in any form on the 2600, but now I can see that it might actually be possible. It's just a shame that the BG on the scanlines with the big sprites has to be completely black. MK was known for its detailed backgrounds. As for the flicker, 30hz flicker is fine. It's 15 and 7hz flicker that starts to really look bad. If you could free up the ball or the missiles you might be able to at least sprinkle some pixels in there implying blood sprays ;) Another approach to this game would be to use Suicide Mission stipple bitmap graphics. You won't get as solid an image, but you'd be able to do a limited background at the same time. Of course, if this mode is limited to the SC, there may not be enough memory to hold the gfx necessary vs. a hugely banked ROM... ========================================================================== == Glenn Saunders --3D Graphics / Videography / Web development-- == == krishna@xxxxxxxxxxxxxxx http://www.geocities.com/Hollywood/1698 == == Stella@20 video page http://www.primenet.com/~krishna == ========================================================================== -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html Don't post pirate BINs to Stellalist. Be a programmer, not a pirate. Write the best game, win framed autographs of famous Atari alumni!!