Re: [stella] The Big Sprite

Subject: Re: [stella] The Big Sprite
From: Songbird <forhan@xxxxxxxxxxxxxxxxxx>
Date: Wed, 8 Apr 1998 12:27:40 -0500 (CDT)
On Wed, 8 Apr 1998, Glenn Saunders wrote:

> I don't think this kind of thing has ever been done before.  Quite
> impressive.  At first I thought this MK stuff was just a joke, and
> certainly the game would normally be considered impossible in any form on
> the 2600, but now I can see that it might actually be possible.  It's just
> a shame that the BG on the scanlines with the big sprites has to be
> completely black.  MK was known for its detailed backgrounds.  As for the
> flicker, 30hz flicker is fine.  It's 15 and 7hz flicker that starts to
> really look bad.

I have not had a chance to look at the demo yet, but isn't there a 2600
cart called "Karate" or something bland like that that featured really
large characters?  It was very blocky, but definitely covered most of the 
screen.

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