|
Subject: Re: [stella] Arrrg, Arrrg, and Double Arrrg!!! From: Chris Cracknell <crackers@xxxxxxxx> Date: Thu, 16 Apr 1998 20:25:28 -0400 (EDT) |
In article <3.0.1.32.19980416165705.0076a948@xxxxxxxxxxxxxxxxxxxxx>, you wrote:
>At 17:09 15.04.98 -0400, you wrote:
>
>>How the heckety heck did you figure out that the branch wasn't being
>>taken after $7F?
>
>As others have already pointed out, that was a mistake. The branch
>wouldn't have been taken in the first place. Sometimes I really
>wonder myself, how I got my programs to do, what I wanted them to
>do. :-)
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
Yep, not the first boner I've pulled, and saddly it won't be the last.
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
>The new version runs fine on my system, with colours and everything.
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
There we go then. I'll be sure to leave the VSYNCs as is from now on.
And go back and fix the other ones in my other programmes.
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
>BTW why are you so reluctant to use HMOVE? If it is because you
>can't get the screen position divided into values for the delay
>loop and HMOVE, then there is a routine, that does this, at the
>end of Ed's SoundX sourcecode. This can be found on the Stella CD.
>
>The routine takes three scanlines to position a sprite, but you can
>use normal Xposition values with it.
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
Actually, it's more a matter of "taking baby steps" right now. I just wanted
to see what it would do, how many horizontal positions you could get out
of RESP and where they would be.
But I'll take a look at the SoundX code. That routine sounds like it'll
be perfect. I've always wished they implimented a better horizontal positioning
routine in the 2600. Something like a one command HMOVE where you put a value
in it and the sprite goes to one of 256 horizontal locations.
CRACKERS
(That would be great from hell!!)
--
Accordionist - Wethifl Musician - Atari 2600 Collector | /\/\
*NEW CrAB URL* http://www.hwcn.org/~ad329/crab.html ***| \^^/
Bira Bira Devotee - FES Member - Samurai Pizza Cats Fan| =\/=
--
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/stella.html
| Current Thread |
|---|
|
| <- Previous | Index | Next -> |
|---|---|---|
| Re: [stella] Arrrg, Arrrg, and Doub, Eckhard Stolberg | Thread | Re: [stella] Arrrg, Arrrg, and Doub, Greg Troutman |
| Re: [stella] Arrrg, Arrrg, and Doub, Chris Cracknell | Date | Re: [stella] Arrrg, Arrrg, and Doub, Greg Troutman |
| Month |