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Subject: Re: [stella] Razzle frazzin' feldacarb scrommit!!! From: Chris Cracknell <crackers@xxxxxxxx> Date: Mon, 7 Sep 1998 18:01:35 -0400 (EDT) |
In article <3.0.1.32.19980907201242.00a009b8@xxxxxxxxxxxxxxxxxxxxx>, you wrote:
>You know that STA HMOVE does apply the fine movements for all objects
>at the same time, don't you? ;-) So your example below will apply the
>fine movement for player0 twice. If you take out the first STA WSYNC/
>STA HMOVE, everything should work as expected.
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
OH FOR CRYING OUT LOUD!!!! And the truly sad part is it's not even the
stupidest 2600 programming mistake I've ever made. Sometimes you get
youself so worked up over a bug that you just can't see straight anymore
and it helps to have another pair of eyes look at it. Thanks a tonne!
lda #$3A
sta COLUMYFACE
CRACKERS
(Boy do I feel stupid from hell!!!)
--
Collector of Atari 2600 carts - Accordionist - Bira Bira Devotee - Anime fan
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Nihongo ga dekimasu - 2600 programmer - Father of 2 great kids - Canadian eh
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