Re: [stella] Grid demo

Subject: Re: [stella] Grid demo
From: emooney@xxxxxxxxxxxxxxxx (Erik Mooney)
Date: Tue, 27 Oct 1998 22:46:01 GMT
>VCS, since the emulators can't display it correctly. I hope,
>that someone finds out how the multi sprite thing works, so
>that Bradford can update his emulator.

How it works?  I thought we knew that.  If NUSIZ0 is set to two or more
copies of a sprite, and RESP0 is hit during a scanline, the second and
later copies of the sprite will display on that line.

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