Subject: Re: [stella] One Bit Sound? From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx> Date: Wed, 10 Feb 1999 15:15:12 +0100 |
At 00:26 10.02.99 -0500, you wrote: >Is there anyway to create hi-lo 1 bit squarewave audio ouput >with CPU control over the duration of the hi and lo states? If you set the AUDCx register to 0 or 11, the output will always be high. You can generate complex waves by quickly changing the AUDVx register for that voice. I have posted some example code for this shortly after the list has started. You can find it in the archive or on Garon's site. You will need a real VCS to try it out, since the changes to AUDVx happen every couple of scanlines and the emulators are frame-synced not line-synced. Ciao, Eckhard Stolberg -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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