Subject: Re: [stella] Missiles and Ball From: "woloch.kurt. :E2-RB.BRZ.BMF.GV" <kurt.woloch@xxxxxxxxx> Date: Wed, 26 May 1999 09:38:37 +0200 |
At Wed May 26 02:57:23 1999, Glenn Saunders wrote: >>The absolute best example of using missiles as sprites is in Super >>Challenge Football. > >Cool, any other examples? I think in Activision's "Seaquest", the divers you should pick up are generated this way. They have to be, because there are two other sorts of objects (your submarine and the enemies) drawn in the same scanline - in different colors! Also, in Atari's "Road Runner", the cars are missiles and/or balls, because the two players are already assigned to Road Runner and Wile E. Coyote. (I think this was discussed here before) With love, and many missiles and balls to misuse Kurt Woloch -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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