Subject: Re: [stella] Missiles and Ball From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx> Date: Thu, 27 May 1999 15:23:31 -0400 |
>I thought it was done by strobing the HMOVE command at the beginning of >EVERY scanline. I thought that the ladders in Pitfall were made up of the >ball graphic. The Player1 graphic would be the Wall, and Player0 would >obviously be our friend Pitfall Harry. I think you use playfield graphics for ladders. That's what I was doing, anyhow. Real easy to check, and if you can deal with rungs suspended in mid-air, it's the easiest way to go. Ruffin Bailey -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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