Re: [stella] Missiles and Ball

Subject: Re: [stella] Missiles and Ball
From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx>
Date: Thu, 27 May 1999 15:23:31 -0400
>I thought it was done by strobing the HMOVE command at the beginning of
>EVERY scanline.  I thought that the ladders in Pitfall were made up of the
>ball graphic.  The Player1 graphic would be the Wall, and Player0 would
>obviously be our friend Pitfall Harry.

I think you use playfield graphics for ladders.  That's what I was doing,
anyhow.  Real easy to check, and if you can deal with rungs suspended in
mid-air, it's the easiest way to go.

Ruffin Bailey

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