Re: [stella] Help disassembling 8K game

Subject: Re: [stella] Help disassembling 8K game
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Thu, 18 Nov 1999 00:25:34 +0100
At 18.16 24/09/99 -0700, you wrote:

>I'm trying to disassemble an 8K game, and I was wondering what the
>memory map looks like for this.  Do I have to map the two 4k blocks
>into separate parts of memory?

PCAE 2.2 should have an improved disassembler for bankswitched games. I
didn't look at it yet anyway.

> Is there more than one configuration for 8k games?

It depends on the bankswitching type you're working on.


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