Subject: Re: [stella] Help disassembling 8K game From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Thu, 18 Nov 1999 00:25:34 +0100 |
At 18.16 24/09/99 -0700, you wrote: >Hey: > >I'm trying to disassemble an 8K game, and I was wondering what the >memory map looks like for this. Do I have to map the two 4k blocks >into separate parts of memory? PCAE 2.2 should have an improved disassembler for bankswitched games. I didn't look at it yet anyway. > Is there more than one configuration for 8k games? It depends on the bankswitching type you're working on. Ciao, P. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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