Re: [stella] Ho ho ho #1 (Boing)

Subject: Re: [stella] Ho ho ho #1 (Boing)
From: Glenn Saunders <cybpunks@xxxxxxxxxxxxx>
Date: Mon, 27 Dec 1999 13:39:09 -0800
At 11:47 PM 12/22/99 -0500, you wrote:
Kind of seems passe now with people starting to do 7800 stuff, but a few

I would hope that isn't the case. This list is primarily 2600-related. 7800 is okay because it's a superset of the 2600 hardware, but I think most would agree that the biggest challenge, and the biggest reward, as a hobby programmer, lies with the 2600.


folks on rgvc suggested I submit my Boing demo which is kind of based on
Eckhard Stolberg's bigmove demo.

This is wonderful! Probably the only time anything even coming close to a 3D polygonal object was displayed on the 2600, excluding the simple 3D walls of things like Mindmaster! Definitely something I've never seen before on the VCS.



Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc


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Current Thread
  • [stella] Ho ho ho #1 (Boing)
    • Rob - Tue, 28 Dec 1999 13:03:18 -0500 (EST)
      • Glenn Saunders - Tue, 28 Dec 1999 16:56:57 -0500 (EST) <=
        • Piero Cavina - Tue, 28 Dec 1999 18:52:20 -0500 (EST)
          • Glenn Saunders - Tue, 28 Dec 1999 20:21:24 -0500 (EST)
          • Rob - Tue, 28 Dec 1999 22:30:36 -0500 (EST)
        • Rob - Tue, 28 Dec 1999 22:30:32 -0500 (EST)