Subject: Re: [stella] Miniaturization From: Glenn Saunders <cybpunks@xxxxxxxxxxxxx> Date: Tue, 18 Apr 2000 22:38:13 -0700 |
Quick question on that statement: because the 2600 chips are simpler than the Game Boy, would it take longer for an equivalent charge to be depleted? Or, because the chip set is older (read that: less effiecient than modern designs), would it drain it faster?
possible (if you don't know, you don't have to answer), and if possible, did anyone try it with the 2600?
Does LCD run at a slower rate than a regular TV, NTSC or PAL? I'm wondering if the TV tuner for the Game
to make "Save Mary." BTW, does anyone know how the game is supposed to control?
Those DIN ports would come in handy for plugging in a keyboard controller for games like "Star Raiders." It wouldn't take much to make a switch to go between the joypad and a port so you could plug in paddles, right?
If it could store high scores, do you think it could also hold your place in the game so you can pick up and play later?
Good idea, but if this thing is expensive enough, won't that push it through the roof? How expensive is it to make a Supercharger? Or are you blue skying like for reducing everything to a smaller, more efficient chip for the 2600 hardware?
Is that necessary? I mean, assuming this is a hand-held unit, you won't really be able to hear the stereo effect because the speakers would be too close together. Or would they be?
I would love to buy something like that, too, but I could never play it. I get too wrapped up in the games and I'm worried I'd break the buttons. Trust me, I went through a score of official Atari joysticks before I wised up and taught myself control. That, and bought a Pointmaster.
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
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