Subject: Re: [stella] Hardware comparisons From: Glenn Saunders <cybpunks@xxxxxxxxxxxxx> Date: Wed, 26 Apr 2000 22:05:00 -0700 |
Ah yes. However, Wing Commander is a simulation game. I think on the Amiga, there were already enough hardware ressources to make the game programmers not bother that much about low-level-programming like on the 2600. On the
you can get nearly all of those better effects by writing Copper lists, which is the "official" way to do such things. So... basically, things
So... in the end you get the same CPU speed as on the 2600, with the difference that the custom chips will do much more additional work for you.
Also, on the TMS-9918 systems, this runs different. The video chip always has its own memory and reads from there, not ever halting the CPU. On the
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
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