Subject: Re: [stella] Thrust 1.0 From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Sun, 23 Jul 2000 12:05:39 +0200 |
>I not owning a supercharger and i don't want to spend much time in >changing everything to make it a multiload game. I like it the way it >is now. >There isn't any bank branching in the kernel, but i had to do a new >load for every new planet which would slow down the game progress a >lot. >When i find a supercharger and make another game, i might... But how can you test it on a real 2600 without a SC? You'll have to build an eprom-based bankswitched card, and re-program it for each test. That can be a very tedious task. A Supercharger version of Thrust, with just the data for the first level, would be a soultion for the problem. Has anybody already tried it on the real thing? Ciao, P. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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