Subject: [stella] Air-sea battle on SC - solved! From: "Frank Palazzolo" <palazzol@xxxxxxxx> Date: Sun, 6 Aug 2000 01:29:15 -0400 |
> Now that my bank switching problems are out of the way, I just > noticed one really bizarre thing. Following up to my own message, I solved the problem! It turns out that Air-Sea battle reads the images of the collision registers at $00/$01, as opposed to $30/$31. It looks like the SC interferes with the mapping of the read-registers, maybe because they overlap the write-registers there? At any rate, patching the code to use the images at $3x makes it work on the supercharger. Specifically for Air-Sea Battle, offset $00b9: $00->$30 offset $00bd: $01->$31 offset $004a: $00->$30 I guess some reads from the range $00-2f are being redirected in some way? Hmm...this is a darned good reason to use a version of VCS.H with the read addresses >= $30. At least it shouldn't be too hard to patch the other games if there's a rerelease of WTW. -Frank -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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