Subject: Re: [stella] Telepahy From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx> Date: Tue, 26 Dec 2000 20:39:10 -0500 |
Check out www.atari2600nexus.com
GC:
Programming the Atari 2600 has often been described as difficult compared to programming other systems. What advice would you give to a hobbyist attempting to program an original 2600 game (feel free to be technical, if you like)?
JD:
Take the considerable time, talent, and energy it would require and put it into programming a DirectX based game, that can be easily ported to the XBox when it is released next year. This will give you a future instead of a past.
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