Re: [stella] Telepahy

Subject: Re: [stella] Telepahy
From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx>
Date: Tue, 26 Dec 2000 20:39:10 -0500
At 12:31 PM 12/26/00 -0600, you wrote:
Check out

Surfing over to that site for the fun of it and clicking on some of its featured links, I landed on an interview of the author of Superman.  Here's a quote I found funny enough to share with the "all's of ya":
Programming the Atari 2600 has often been described as difficult compared to programming other systems. What advice would you give to a hobbyist attempting to program an original 2600 game (feel free to be technical, if you like)?
Take the considerable time, talent, and energy it would require and put it into programming a DirectX based game, that can be easily ported to the XBox when it is released next year. This will give you a future instead of a past.


There's some other pretty interesting stuff in there, like the Superman author implicitly taking a little credit for Adventure's release on a 4k cart by breaking the 4k barrier for the first time and a few opinions I don't quite agree with, but certainly worth a read if you haven't seen it...

Ruffin Bailey
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