Subject: Re: [stella] Telepahy|
From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx>
Date: Tue, 26 Dec 2000 20:39:10 -0500
Check out www.atari2600nexus.com
Programming the Atari 2600 has often been described as difficult compared to programming other systems. What advice would you give to a hobbyist attempting to program an original 2600 game (feel free to be technical, if you like)?
Take the considerable time, talent, and energy it would require and put it into programming a DirectX based game, that can be easily ported to the XBox when it is released next year. This will give you a future instead of a past.