Subject: Re: [stella] Binary to Decimal routine (small!) From: Glenn Saunders <cybpunks@xxxxxxxxxxxx> Date: Fri, 09 Feb 2001 21:51:37 -0800 |
To think even further outside the box, you could just display the score in hexadecimal :)
I've been thinking of doing that for my game to get more bang for each digit :) I think it would be a first.
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Binary to Decimal rout, Andrew Davie | Thread | Re: [stella] Binary to Decimal rout, Piero Cavina |
Re: [stella] Re: PCAE2.2 and W2K, Andrew Davie | Date | Re: [stella] Re: PCAE2.2 and W2K, Glenn Saunders |
Month |