Re: [stella] Random Numbers

Subject: Re: [stella] Random Numbers
From: Tim Böscke <t.boescke@xxxxxxxxxxxxx>
Date: Wed, 14 Feb 2001 23:00:46 +0100
> For a mathematically sound random number generator that fits well on the
> 2600 (although requiring 4 bytes of RAM), see my post from way back when
> at .  (I
> tried finding my sources for that on the web with no success.)

The algorithm is called "Linear Feedback Shift Register". There is
plenty of information on that one.

Some very basic stuff:

Archives (includes files) at
Unsub & more at

Current Thread