Subject: Re: [stella] Qb: v0.03 (no illegal opcodes) From: "Andrew Davie" <adavie@xxxxxxxxxxxxx> Date: Thu, 15 Feb 2001 17:50:57 +1100 |
Just for Glen, here's a version with the illegal opcodes disabled. Score doesn't display properly, but you can at least play the thing :) Cheers A -- _ _ _| _ _ _| _ * _ _ , (_|| )(_|( (/_\/\/ (_|(_|\/(_(/_ ,~' L_|\ ,-' \ see my Museum of Soviet Calculators at ( \ http://www.taswegian.com/MOSCOW/soviet.html \ __ / L,~' "\__/ @--> v ----- Original Message ----- From: "Glenn Saunders" <cybpunks@xxxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Thursday, February 15, 2001 5:16 PM Subject: Re: [stella] Qb: v0.03 > At 04:58 PM 2/15/2001 +1100, you wrote: > >very strange going on regarding the speed and line-count according to Z26 - > >but I think I've standardised it down to 262 lines. Put in another WSYNC > >and it shoots to 278. Bizarre. Anyway, thanks to Eckhard Stolberg for > > I haven't tried this on a real 2600 and ever since the illegal opcodes were > put in I haven't been able to see it (at least on Stella). Is the game > NTSC or PAL? > > > - > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ >
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