Subject: [stella] How to... From: Gonzalo Fernández <horcas@xxxxxxxxxxxxxxxxxx> Date: Mon, 16 Jul 2001 12:59:24 -0300 |
Hi... I'm toying again with my demo and trying to include an island with a palm tree (the palmera :) I need very low resolution for the Playfield to get a big island. I wrote a code for an 8 scanlines res but it doesn't work well, I know why but I can't fix it (the island starts jump every 4 frames I think). Does anybody wrote a routine that can do what I'm trying to do? Something like "How to get low resolution"? This is my code: sta WSYNC clc tya sbc VerPosPF adc #88 bcc NoPF ;don't draw the island tya tax ; Save Y lsr lsr ;2 lsr for an 8 scanlines resolution PF. This doesn't work well tay lda (islandPtr),Y sta PF2 txa tay ; Restore Y If you can, please take a look to the code. G. __________________________________ Alguien debería matar a De la Rúa Somebody should kill De la Rúa
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