Subject: Re: [stella] [Poll] What is everybody working on? From: Rob <kudla@xxxxxxxxx> Date: Thu, 16 Aug 2001 00:10:18 -0400 |
At 05:54 PM 8/3/01 -0700, Glenn Saunders wrote: >>shift/rotate the playfield data. There isn't enough time during a kernel >>to do that, > >Jungle Hunt, Thrust, Vanguard, etc... My aborted Ballblazer-like demo is already capable of independently scrolling two playfields horizontally and vertically, though it remains to be seen if I would have gotten the rest of the logic in there before running out of cycles. The grunt work in such a game would actually be outside the display kernel, I think. >>and there isn't enough RAM to store the results of the shifting outside the >>kernel. > >Starpath RAM. Yeah, my playfields (like Vanguard) were totally repetitive and didn't even involve rewriting in the middle of the screen. That would be an issue with a more interesting horizontal scroller. Rob - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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