Re: [stella] Tombstones and such...

Subject: Re: [stella] Tombstones and such...
From: "B. Watson" <atari@xxxxxxxxxxxxxx>
Date: Fri, 24 Aug 2001 12:27:36 -0400 (EDT)
On Fri, 24 Aug 2001, Glenn Saunders wrote:

> As for emulating no-CPU games, it can be done, as it was with Pong on Atari 
> Arcade Hits 1.  It's just not easy.  Some people are working on no-CPU 
> games for MAME, but I'm not holding my breath on them, especially Monaco GP 
> which has to be the most advanced no-CPU game ever created (why they still 
> went with that ultra-hw-design-intensive architecture with that game is a 
> mystery to me).

MAME used to have pong emulated, but it was taken out because it was
considered more of a simulation than an emulation, if I remember the
README correctly..



If a trainstation is the place where trains stop, what is a workstation?

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