Re: [stella] CLD

Subject: Re: [stella] CLD
From: "nj bloodline" <njbl00dline@xxxxxxxxxxx>
Date: Mon, 30 Jul 2001 14:15:32 -0400
I would love one with a menu. Shawn Kelly's you must use DIP switches to set
the game before you turn it on.

----- Original Message -----
From: "Paul Slocum" <paul-slocum@xxxxxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Monday, September 03, 2001 1:51 PM
Subject: [stella] CLD

> I'm working on a 255 game menu multicart, and during testing, every game
> worked except for Rescue Terra I.  I was looking through the Rescue Terra
> code, and noticed the suspicious absence of the SEI and CLD commands at
> start of the code.  Sure enough, using the PCAEWin debugger, if you set
> decimal flag before the program runs, it crashes that same way as on my
> multicart.
> So apparently the Atari normally starts up with the decimal flag clear.  I
> assumed that since every program I've ever disassembled cleared it, that
> started out in a set state.  So I had my menu program set it before
> switching to the game.
> I guess this is why the Stella Programming Guide tells you to assume that
> the Atari starts up in a completely random state.  Gotta follow the rules,
> Dan Oliver, where ever you are.
> -Paul
> -
> Archives (includes files) at
> Unsub & more at

Archives (includes files) at
Unsub & more at

Current Thread