Re: [stella] asymmetrical playfields

Subject: Re: [stella] asymmetrical playfields
From: "Roger Williams" <mer02@xxxxxxxxxxxxx>
Date: Thu, 20 Sep 2001 18:56:10 -0700
I just tried this, and all I had to do was write 1 instead of 0 to
CTRLPF.  I even tried some different bitmaps to make sure
the transition was right -- it's on EXACTLY the right cycle
with the code unmodified. Of course this is like the first 6502
program I've ever written so I may have boggled the cycle
counts myself.  Erik had a good suggestion for checking
that, which I haven't tried yet (still reading up on the player

--Roger Williams 

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