Re: [stella] DD_0003

Subject: Re: [stella] DD_0003
From: "Thomas Jentzsch" <tjentzsch@xxxxxx>
Date: Mon, 24 Sep 2001 18:05:33 +0200
Glenn wrote:
> I have another build but I'll wait on posting it until I get stuck 
> again.  I don't want to spam the list with minor variations.

That's good, since you still have 9996 versions to go :)

> What's the best general purpose sprite positioning routine to use?  I was 
> going to try plucking Manuel's from Gunfight.  It looks pretty 
> modular.  Also, where can I run this?  Do I have to sacrifice a visible 
> line for this or can I hide it in the area at the top overscan around the 
> VSYNC?

You can do any positioning any time except HMOVE during VSYNC enabled.

Have fun!
Thomas
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