Re: [stella] Player data loading...semi newbie

Subject: Re: [stella] Player data loading...semi newbie
From: "B. Watson" <urchlay@xxxxxxxxxxxxxxxx>
Date: Thu, 18 Oct 2001 00:58:27 -0400 (EDT)

On Wed, 17 Oct 2001, Glenn Saunders wrote:

> >>
> You can always define them as macros... though that won't handle different
> addressing modes. When I get home, if I have time, I'll look at the source
> for DASM to see how hard it looks like it would be, to add opcodes. This
> would be a nice feature to have...
> <<
> Maybe if you do that we could also have the graphics representation of data 
> also as discussed, i.e. @....XXXX rather than %00001111??

Don't see why not... I'll see what I can do (not being the world's greatest
C coder, I can't make promises... though it looks like adding the undefined
opcodes is straightforward enough)


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