Re: [stella] Player data loading...semi newbie

Subject: Re: [stella] Player data loading...semi newbie
From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx>
Date: Sat, 20 Oct 2001 09:20:32 -0700
At 12:03 PM 10/20/2001 +0100, you wrote:
DASM could automatically insert the best fitting mixture of 2 and 3
cycle NOPs.

How do you do a 3 cycle NOP?


Yet - I still think it's a dangerous feature. Some 5 NOPs in a row are
way easier to recognise in optimization runs or a 'cycle hunt' :-)

It's easier to see as far as the number of bytes of ROM it consumes.



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