Re: [stella] Homebrew Idea: Super Mosca

Subject: Re: [stella] Homebrew Idea: Super Mosca
From: "Roger Williams" <mer02@xxxxxxxxxxxxx>
Date: Mon, 22 Oct 2001 20:08:15 -0700
> The idea is to make Mosca's
> movement appear as jittery as that of a real fly, and to force the human
> player to make continuous adjustments to the player sprite's position.
> For example, imagine that if you push up on the joystick, Mosca moves up
> for a few lines and then drifts randomly left or right.
> 
> Honestly, I don't know if such a control mechanism would prove to be fun 
> or frustrating.

I think unless Mosca showed some intelligence about how
to jitter, when in the vicinity of hazards or rewards, it would
be *extremely* frustrating. Remember the real fly is in total
control of its own movements and only appears "jittery" to
us because with its small brain it thinks such thoughts as it
has a hell of a lot faster than we do.  

--Roger Williams



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