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Subject: Re: [stella] Homebrew Idea: Super Mosca From: "Roger Williams" <mer02@xxxxxxxxxxxxx> Date: Mon, 22 Oct 2001 20:08:15 -0700 |
> The idea is to make Mosca's > movement appear as jittery as that of a real fly, and to force the human > player to make continuous adjustments to the player sprite's position. > For example, imagine that if you push up on the joystick, Mosca moves up > for a few lines and then drifts randomly left or right. > > Honestly, I don't know if such a control mechanism would prove to be fun > or frustrating. I think unless Mosca showed some intelligence about how to jitter, when in the vicinity of hazards or rewards, it would be *extremely* frustrating. Remember the real fly is in total control of its own movements and only appears "jittery" to us because with its small brain it thinks such thoughts as it has a hell of a lot faster than we do. --Roger Williams - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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