Re: [stella] begging for porting

Subject: Re: [stella] begging for porting
From: Erik Mooney <erik@xxxxxxxxxx>
Date: Wed, 24 Oct 2001 01:17:01 -0400
>This is amazingly classic-esque, but I've not seen the actual concept
>This would be an interesting port to the '2600 - anyone agree?

I've got the same game for my TI-82 calculator, except that it's
vertically oriented.  Which would make a 2600 version much easier to
write, although it's not impossible as it is horizontally -- use the
playfield for all the walls and a 6-digit routine for the worm-trail
graphics.  Might run out of RAM pretty quick, though...

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