Subject: Re: Re: [stella] ... From: apeboy@xxxxxxxxxxxxxxx Date: Fri, 02 Nov 2001 09:55:22 +1100 |
> Glenn Saunders <cybpunks2@xxxxxxxxxxxxx> wrote: > > At 08:04 PM 11/1/2001 +1030, you wrote: > >I doubt I will go for the paddles, but after the recent discussion > of the > >driving controllers on the list and some elegant code posted for > using them > >I might add an option to allow choice between joystick and driving > >controllers (with some inertia to add a little challenge). > > Driving controllers are really only suited for rotation-based games > since > an entire revolution of the paddle yields only 16 state changes. For > a 2D > platform shooter you'd have to rotate too fast to move any distance. > I was thinking of implementing an acceleration+inertia+friction model where the state changes (wrt time) affect speed and direction of movement rather than just positioning. Andrew ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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