Time Pilot (was: Re: [stella] P2C+Cartesian to Polar = Full Co-ordinate Conversion)

Subject: Time Pilot (was: Re: [stella] P2C+Cartesian to Polar = Full Co-ordinate Conversion)
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Mon, 05 Nov 2001 14:53:33 +0100
At 21.13 03/11/01 -0800, Roger Williams wrote:

My P2C demo had been anticipated by Gyruss, though
used a brute-force table in a paged 8K game to do what
I did in about 1.5K.  That wouldn't work with this.  I don't
think it's ever been done on Stella, even at this limited level.
If it has I'd be *very* interested in hearing about it,
because I'm actually starting to get the itch to make a
playable game out of this idea.

Time Pilot from Coleco seems to be another game based on polar coordinates, with the player at the center of the screen and everything else rotating around it.




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