Subject: Re: [stella] Homebrew-Homepage-Screenshots From: Julian Squires <tek@xxxxxxx> Date: Mon, 12 Nov 2001 01:57:48 -0330 |
On Sun, Nov 11, 2001 at 11:12:56PM -0500, Erik Mooney wrote: > Actually, GIF is in fact lossy! GIFs can only have a 256 color palette, > so the image is first quantized lossily to 256 colors, then lossless LZW > compression is applied. PNG is the same, except it uses a 16-bit palette. > > GIF _is_ lossless for images generated by computer, like diagrams or > screenshots, that begin with 256 colors or less. That's its intended > function. Or cartoons, or all sorts of low-color things. But anyway, the compression _is_ lossless, the format just supports only paletted images. But there's no data loss from compressing, decompressing, and recompressing a suitable image. > IIRC, LZW isn't the patented part of GIF; the whole file format is > Compuserve's proprietary intellectual property. LZW is openly available. No, LZW is Unisys's property, IIRC. They sued CIS. > There is no good true lossless compression for photographic images. Any > format will result in a huge file. Actually, there are some nice (although patented) extensions to JPEG for lossless encoding of truecolor images which are supposed to be pretty good. -- -/ |/| Julian Squires <tek@xxxxxxx> /- ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Homebrew-Homepage-Scre, Andrew Davie | Thread | [stella] Gunfight Music & Bugfixes, Manuel Polik |
Re: [stella] Homebrew-Homepage-Scre, Andrew Davie | Date | Re: [stella] perfect timing, Thomas Jentzsch |
Month |