Subject: Re: [stella] Perfect BIN copy protection From: Manuel Polik <cybergoth@xxxxxxxx> Date: Sat, 02 Feb 2002 10:21:11 +0100 |
Hi Roger! >Bottom line is, if you want to call it a 2600 game in any >real sense, you aren't gonna be able to copy protect it. Well, the goal Thomas and I had, was meant to provide BINs that run flawlessly on an emulator, but not on any real hardware. We know how to disable the Cuttle Cart, the Supercharger, Distella and the Debugger of PCAE. We know how to addtitionally hack-protect the game, in a way we think that's so frustrating to remove, that anybody attempting it will give up at some point. It'd be a 2600 in _every_ sense, but noone halfway insane would go through the troubles to hack it to run on the Cuttle Cart :-) After the headache of removing Thomas test protection, which was far away from what we could do now, I decided to never do that again :-) Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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